Overview
A Mega Creep is the fully upgraded version of each Faction's Creeps, boasting extremely high Hit points and Damage, along with slightly increased Armor. Mega Creeps are attained by destroying all of the enemy'sBarracks, and generally spell the end of the game with their sheer Pushing capacity.
Very few heroes are capable of defending successfully against Mega Creeps, even without interference from the opposing team's heroes. The fact that Mega Creeps also yield less Gold and Experience makes it even more difficult to come back from losing every Barracks, although the task is certainly not impossible.
Stats
Mega Creeps are equivalent to the Level 2 Treant/Ghoul and Druid of the Talon/Necromancer units that spawn after the corresponding enemy Barracks are destroyed, but with the maximum 30 upgrades to their Hit Points and Damage. Consequently, Treants and Ghouls have 1270 HP and deal 96-104 Normal damage, while Necromancers and Druids of the Talon have 1045 HP and deal 131-136 Piercing damage. For more information, see the main Creep pages.
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